![]() The gases at the 11 are significantly slower than those of the other bases.Every spot can do a ling-proof Terran wallin, but only the 3, 5, 6, and 7 can do it such that the Marine spawns inside the base.It's good to be aware of them, so you aren't suddenly surprised by them during play, though. These are things that are there, and there's not much you can do about them. ![]() ![]() Each of the four corners has a cliff which is cliffable by Tanks (and potentially but extremely rarely other units). The middle of the map has 2 gases and 12 mineral fields. Each main has 2 gases and 15 mineral fields, while each natural expansion has 1 gas and 9 mineral fields.
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